![]() To make the GFcard more flexible with your Flutter card. GFCard can be used like GFCard with Avatar, GFCard with ImageOverlay, and just a GFCard. GFCard Custom Properties for Flutter Card: ![]() GFCards has OverlayImage property wherein a background image can be placed and upon the image any widget like Text, buttons can be used as shown in the image below.īelow shows a simple example code for GFCard with Card OverlayImage: import 'package:getwidget/getwidget.dart' Width: MediaQuery.of(context).size.width, In this case the TextButton s foreground (text/icon) color as well as its hovered/focused/pressed overlay colors will be based on Colors.red. Height: MediaQuery.of(context).size.height * 0.2 , Hence GFAvatar can be used with GFCard to make a GFCard Avatar.īelow is a simple example code of GF Flutter Card with Avatar: import 'package:getwidget/getwidget.dart' In addition, an avatar gives more precise information about the block. GFcards give us data about the particular block. GFCards can be customized with different other types of GFComponents. Image: Image.asset( 'your asset image' ),īackgroundImage: AssetImage( 'your asset image' ),Ĭontent: Text( "Some quick example text to build on the card" ), import 'package:getwidget/getwidget.dart' The simple code of a Flutter card is shown below. It typically has two action buttons, some information and it can even contain images in it. This color constructor takes a color so we have passed it a red color. It can be simply used with a title and buttons.Ī Flutter card typically has a slight border radius and box shadow around it that gives a classic look to the card. In order to change the color of Flutter text, you have to make use of the style constructor of Flutter text widget and pass it text style class, then by using the color constructor of that text style class, we can easily change the color of text. ButtonBarTheme, which configures the ButtonBar.GFCard is a Flutter Card that is used in any section of the application to display certain types of information about the application.Dialog, which uses a ButtonBar for its actions.Card, at the bottom of which it is common to place a ButtonBar.OutlinedButton, a TextButton with a border outline.ElevatedButton, a filled button whose material elevates when pressed.TextButton, a simple flat button without a shadow. ![]() ![]() Used by Dialog to arrange the actions at the bottom of the dialog. These properties includeīuttonTextTheme, buttonMinWidth, buttonHeight, buttonPadding, Properties of the ButtonBar as described above. Surrounding ButtonTheme with the button properties overridden by the The children are wrapped in a ButtonTheme that is a copy of the All that is required for multi-line text, is that your Text () Widgets’ width is limited by a parent widget. If the ButtonBarTheme's property is nullĪs well, the property will default to a value described in the field Property on the ButtonBar, the surrounding ButtonBarTheme's property The ButtonBar can be configured with a ButtonBarTheme. For example, if the buttons overflow andīuttonBar.alignment was set to MainAxisAlignment.start, the buttons wouldĪlign to the horizontal start of the button bar. Is that the MainAxisAlignment will then be treated as aĬross-axis/horizontal alignment. Widget, it aligns its buttons in a column. If the button bar's width exceeds the maximum width constraint on the The last child becomes the leftmost child. When theĭirectionality TextDirection.rtl the children are left justified and Right justified and the last child becomes the rightmost child. When theĭirectionality is TextDirection.ltr, the button bar's children are TheĬhildren are laid out in a Row with MainAxisAlignment.end. Places the buttons horizontally according to the buttonPadding. An end-aligned row of buttons, laying out into a column if there is not
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